Seminaras „Įtraukiančios technologijos (virtualūs pasauliai, socialiniai tinklai) ir mokymo ateitis“ [2010-10-28]

Pranešimo iliustracijaMatematikos ir informatikos fakultetas maloniai kviečia dalyvauti tarpdisciplininiame seminare–diskusijoje „Įtraukiančios technologijos – trimačiai internetiniai žaidimai, virtualūs pasauliai bei socialiniai tinklai – ir mokymo ateitis“, kuri vyks spalio 29 d. (penktadienį) 10 val. VU Matematikos ir informatikos fakulteto Informacinių technologijų centre Vaizdo konferencijų studijoje (Naugarduko g. 24/Šaltinių g. 1A, tarp XII ir XIII auditorijų).

Seminare pranešimą anglų kalba skaitys Davidas Wortley's Serious Games Institute, Coventry University Enterprises Ltd direktorius; Second Life SGI Virtual Auditorium.

Programa

Pateikiame pranešimo santrauką anglų kalba:

Immersive Technologies is a collective term for a portfolio of applications which include:

· video games,

· virtual worlds, and

·social networks.

These applications successfully engage the hearts, minds and wallets of millions of users globally and are most responsible for transforming the way in which current and future generations will learn, communicate, trade and collaborate. These applications are also revolutionising our relationship with technology and creating opportunities for not only improving the cost effectiveness of training but also providing competitive advantage to their users.

This presentation will illustrate their potential in a variety of application areas with practical examples from paramedic training, disaster management, tourism, management training and relationship management. It will describe some of the benefits of using these applications and give a glimpse of the future of training.