Learning Through Minecraft: A Workshop Series for University Educators (2)
As part of the Arqus Teaching Innovation initiative, university educators are invited to take part in an online workshop series exploring the use of Minecraft Education in higher education. The two-part workshop will take place on 26 May and 2 June 2025 and is designed for educators who are interested in developing interactive, game-based learning environments.
Led by Stefan Nowicki from the University of Wrocław – an experienced trainer in digital competencies, instructional designer, and certified Minecraft Education trainer – the series will offer a hands-on introduction to building educational scenarios in Minecraft, and using its tools to enhance student engagement.
In the first session, “Build your story”, participants will learn the fundamentals of Minecraft Education. They will explore building and demolishing structures, placing boards and chests, and working with non-player characters (NPCs). These skills will be used to design a custom map – a virtual stage for educational storytelling and creative teaching.
The second session, “Create interactions”, will focus on advanced techniques for engaging students through in-game interactivity. Participants will develop NPC dialogues, use levers and buttons to trigger events, and be introduced to redstone circuits – Minecraft’s logic-based mechanics – to create responsive learning environments.
Both workshops will be held online via Microsoft Teams and conducted in English. Participants are expected to complete the How-to-Play tutorials in Minecraft Education beforehand to ensure productive engagement with the content.
For registration, click here.